(Only for those who are interested. Thanks.)
In this 3rd Chapter, we will show you how to use the knowledge of Weight Zones and Ultimate Center to Tune your ideal Stamina or Attack setup using the Blade (BX/UX), Main Blade (CX) and Ratchets.
3a. Marking
After identifying all the 'Weight Zones' of your Blades, Assist Blades, Ratchets, you may use a Non-permanent marker to mark the heavier side for easier reference during assembly and switching.
3b. Balancing
To simplify the concept, here's the gist:
Stamina Setup - Heavy weight zones on opposite orientation from each other, so that the weight zones make up for the lighter sides of both the Blade and Ratchet.
Attack Setup - Heavy weight zone on same orientation, so that all the weight are saturated one side .
3c. Spin Testing
After assembling your setup, its time to test out and fine tune your combo.
If your Combo uses an Attack Bit, we highly recommend to switch it out to an Orb/Ball Bit for testing as the it can effectively show the tilt velocity of the setup.
When using the 'Bey Balancer', a balance tuned Stamina Combo after Launch will concentrate on the center of the testing zone in line with a stable ball-bearing underneath the Bit within 10-30 seconds.
With this tune setup, the Beyblade will concentrate on the inner zone of the Beystadium. And will return to the center zone more quickly when countered to the outer sections.
Reversing the setup should degrade the performance and will rock more and take longer time to settle. (Ideal Attack setup)
With this tune setup, the Beyblade will circle more when initially launch in the Beystadium.
Depending on the weight shift ratio and Bit, the circular movements will vary in speed.
Using the Beystadium to check for actual full launch velocity and stability is also strongly recommended as different Bits will perform differently even with the same tuning.
But do take note to avoid Battling if your setup is meant for an upcoming tournament. Over Battling will affect your Fine Balance Tuning as parts degrade due to cracks and deformity.
3d. Trial and Error
Balancing your Beyblade using your ideal combo setup may sound simple, it is, but its not perfect.
Different parts have different weight and not all parts can perfectly 'Equalise' the weight shift.
So using this knowledge from this tutorial, play around with the different Assist Blades, Ratchets, Bits etc.
Sometimes, finding the 'Perfect Tune' combo might open you to a setup that you will never thought could work.
3e. CX being more difficult to Balance Tune.
And yes, CX has a whole new level of difficulty of Balance Tuning due to its diverse amount of movable parts in it Main Blade assembly (Lock Chip, Main Blade, Assist Blade)
Each part already has 3 orientations and for Assist Blades that are not 3 sided plus filp-able mode changes, the combination expands tremendously.
We might put up a CX centric Balance Tuning Chapter in the future. But for now, have fun Balance Tuning your combos to find that 'Perfect Balance Tune' setup for your Beyblade.
Thank you for staying for this read. Hope it helps you understand and have a better overview on what is Balance Tuning and how to start.
See you in the next one.
- as long the Beyblade spins round, anything can happen.
Beyblade!
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